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Old Jan 13, 2007, 01:49 PM // 13:49   #1
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Random Arenas PVP Etiquette

I am a part-time GW pvp player (I only play a couple of hours a week). As such, I generally spend my time in the Random Arenas. Conceptually, RA is a great idea for quickly getting into battles. However, I find that the immaturity exhibited by a good portion of the population in RA is staggering. This is not to say that all players in the arena are juvenile (I have been on and faced some very ‘professional teams’), but there are a lot of people that are just wasting everybody’s time.

One possible solution could be to create a new arena or separate districts so that we could go to serious/non-serious areas. I don’t see this necessarily happening, so I would like to propose some rules of etiquette for RA players.

Rule 1)
Don’t leave the match before it has even begun. Sure something might come up in the real world and leaving for this is understandable, but a lot of players will take a quick glance at the team make-up and quit if they don’t like it. This puts your team-mates at a severe disadvantage. Play the match out, and if you don’t like the team make-up then leave after it is over (before the next match has started). Likewise, if one party member leaves, don’t be so hasty to quit thinking the match is over before it has begun. With 3v4 it is still very possible to win (one of the 10-win streaks I had we played the last 3 matches with a 4th player leaving). Also, don’t just come into a game and leave your character on idle at the spawn point.

Rule 2)
Don’t insult your team-mates. Most of the time it ends up being the monk insulting the melee classes “Stupid n00bs, can’t make a kill” or the melee classes insulting the monk “Useless monk can’t heal wtf”. It could be the warrior is being shutdown by a blinding-surge-bot. It could be that the monk is being shutdown by a dom-mes. It could also be that your builds just simply don’t complement each other (random remember?) or that your team-mates are, in fact, new to the game. Try to find a way to play to each other’s strengths/weaknesses. If that doesn’t work, then better luck with your next team.

Rule 3)
Don’t insult other people’s builds. RA is a place where a lot of people are experimenting with builds. Who knows, the next iway could be born here. It’s also a place were new and inexperienced players enter. Try to offer constructive criticism on people’s builds. Instead of “F’in idiot, r/me FTL!!!”, whisper to them “Illusionary weaponry doesn’t work with bows, only swords, axes, etc”. Also, not all of us have bought all of the expansion packs. Yes we might be running a thumper, but we might not have access to the uber Rampage-as-one.

Rule 4)
Be a good-loser and a good-winner.

Rule 5)
Don’t bring builds that are entirely tanks or composed of just running/evasion skills to RA. Most people are looking for quick battles of no more than 3-4 minutes each. Having an E/D enchantment stacker tank or an evasion-self heal tank might be viable for pve or the other arenas but you’re wasting everybody’s time when your team-mates are all dead and the other team has to waste 40 minutes to kill you. Likewise, kiting can be very effective in the right circumstances (e.g. running back to the security of the spirits for a self-heal, or luring an opposing member away from his/her party). However, when your team-mates are all dead, spending 40 minutes running from the other team is, again, a waste of time.


Rule 6)
Be polite and reasonable in the general area. Chances are that you are the only person who thinks that you’re being witty by spamming “Cheese! Cheese! Cheese!” or “All the ladies dance for me! Yeah!”. Similarly most of us don’t care to hear your political opinion, pro/anti American/Korean/Whatever sentiment, etc. And keep it clean folks. Would you want your 14 year old son listening to some of that trash?

Rule 7)
Stop bashing Anet. They provided the game, if you don’t like it then don’t play it.

Rule 8)
Don’t leave when you’re almost dead. Let the other team kill you to get the faction. They deserve it.

Rule 9)
Wait for the other team to fully load before attacking. How would you like to be on an 8-game winning streak only to loose because one member was 10 seconds late joining the match. Keep it fair.

Rule 10)
Please don’t bring over your level 17 pve character. They just aren’t capable of providing serious competition against level 20s. Get them fully developed first.

Rule 11)
Res-signet. Bring it. Many matches are won because of this. This one skill on your bar essentially gives your team 8 other skills when a party member is down. When you die, don’t leave the game right away. I have been in many matches where a party member dies, I start to res, they leave in the middle, and those precious few seconds lost are enough to let the other team gain the momentum. Call out when you res. That way the party knows who has and who has used their signets. If they don’t res you immediately still wait around. It could be that I’ve been blacked-out, under the tiger’s fury penalty, running a quick self-heal first. Also, it could be that the other team is waiting for you to be res’d to use it as an advantage (After I kill a monk, I like to stick around and wait for him to be res’d so I can pummel him while he has no energy). Additionally, while you’re dead, your role is now the target caller to coordinate your team’s efforts.

Rule 12)
Be flexible in your strategy. The best example is the “WTF! Attack monks first!!!” philosophy. This rule does not always apply. It depends on your team build. Yeah, if you have a thumper or interrupter wail away on the monk if that works. But often with a bit of coordination you can off a nice soft memser or a sin before the monk can react fast enough. They key to a successful match is to be able to read your opponents and adapt appropriately.


Rule 13)
It’s a game. Have fun.


In conclusion, I believe that there is potential for the random arenas to be a good area. Most of the work has to come from the players though. Please add any comments or suggestions for other rules that I may have missed.
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Old Jan 13, 2007, 02:04 PM // 14:04   #2
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etiquette? roflmao.

sorry, its random arenas. people dont play that for fun anymore. people hardly play that to test builds anymore. people dont play that to have a fair play. NO! people play it to gain gladpoints. this is unfortunately true.

1) people do leave. many of these are farmers. if theres a quitter, quit yourself, its a waste of time.

2) well aye, but most flame anyways. >_>

3) people want to farm it to boost their egos with glad farming titles so they think they are pro. if you have a new build to test, warn them in advance so they wont flame you after.

4) no dont bother, nobody there is.

5) again, farming. some people have fun in pissing others off. if you cant deal with it, im sorry. try again.

6) most people in RA dont talk, they dont want social contact, they want gladpoints. theyll only start talking after a loss, which is to insult you or the others.

7) blaming anet is so easy. nobody does it in ra tho.

8) well aye, let them kill you and quit after.

9) they wouldnt come that far with a slow loader in the first place. nobody in RA is fair, so dont be fair either. again, people play for gladpoints.

10) please play more RA, try entering with a low level char, or read the updates. this is not possible anymore. -.-

11) dont rez as a monk. thanks. theres also a glyph of sac/rez chant option on emos, but the rest would surely be a rez sig, except sig of return on paragons.

12) thats not an etiquette, thats a tactic to win..

13) 1% off the players in RA play it for fun.

conclusion: gladpoints ruined RA. (or it was always like that anyways, they just made ti worse). theres no etiquette. if your polite its your own loss. if you want to follow those etiquettes, go to team arenas. you will never managed to get those to "work" in RA with the current gladiator system.

either way, you forgot one.

14) on deathmatch, if your team already quitted and your the last one there and its still two mins remaining, dont waste the opposites team by staying and killing oyu over and over for no reason - quit and save them time.
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Old Jan 13, 2007, 02:10 PM // 14:10   #3
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Quote:
Originally Posted by Mokone
13) 1% off the players in RA play it for fun.
Guess I am part of that one percent.

Also you do meet nice people in RA, right moko
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Old Jan 13, 2007, 02:28 PM // 14:28   #4
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You have a good heart, but this kind of shit just doesn't fly with the retards in Random Arenas. You can try to be a good Samaritan all you want, you're going to suffer for it.

Quote:
Originally Posted by Ser Jaremy Ryker
this puts your team-mates at a severe disadvantage.
It's Random Arenas, deal with it. I'm not putting up with a 3 monk team.

Quote:
Originally Posted by Ser Jaremy Ryker
Don’t insult your team-mates.
I tentatively agree, some people need to be bashed until they beg for forgiveness or leave though.

Quote:
Originally Posted by Ser Jaremy Ryker
Don’t insult other people’s builds.
Insult other people's builds until they can enter Random Arenas with something that won't waste so much of your time.

Quote:
Originally Posted by Ser Jaremy Ryker
Be a good-loser and a good-winner.
Agreed. Trash talking after a win or loss is pitiful as it is, in Random Arenas its the bottom of the barrel.

Quote:
Originally Posted by Ser Jaremy Ryker
Don’t bring builds that are entirely tanks or composed of just running/evasion skills to RA. Most people are looking for quick battles of no more than 3-4 minutes each.
Perhaps you should have worded this as "don't grief FFS".

Quote:
Originally Posted by Ser Jaremy Ryker
Be polite and reasonable in the general area. Chances are that you are the only person who thinks that you’re being witty by spamming “Cheese! Cheese! Cheese!” or “All the ladies dance for me! Yeah!”. Similarly most of us don’t care to hear your political opinion, pro/anti American/Korean/Whatever sentiment, etc. And keep it clean folks. Would you want your 14 year old son listening to some of that trash?
Quote:
Originally Posted by fallot
It's Random Arenas deal with it
Quote:
Originally Posted by Ser Jaremy Ryker
Stop bashing Anet. They provided the game, if you don’t like it then don’t play it.
No, not until they step up and do everything their game deserves from them. If they make ass moves they deserve to be bashed. Yes, they provided the game, but its not as if they pay you to play it. I don't know why I should feel grateful for being offered less than a complete experience. If you'd said, don't bash ANet just for the hell of it then I'd agree.

Quote:
Originally Posted by Ser Jaremy Ryker
Don’t leave when you’re almost dead. Let the other team kill you to get the faction. They deserve it.
Quote:
Originally Posted by fallot
It's Random Arenas, deal with it
Quote:
Originally Posted by Ser Jaremy Ryker
Wait for the other team to fully load before attacking. How would you like to be on an 8-game winning streak only to loose because one member was 10 seconds late joining the match. Keep it fair.
No, win. Not my fault. And yeah:

Quote:
Originally Posted by fallot
It's Random Arenas, deal with it
Quote:
Originally Posted by Ser Jaremy Ryker
Rule 10)
You can't, thank God.

Quote:
Originally Posted by Ser Jaremy Ryker
Res-signet. Bring it. Many matches are won because of this. This one skill on your bar essentially gives your team 8 other skills when a party member is down. When you die, don’t leave the game right away. I have been in many matches where a party member dies, I start to res, they leave in the middle, and those precious few seconds lost are enough to let the other team gain the momentum. Call out when you res. That way the party knows who has and who has used their signets. If they don’t res you immediately still wait around. It could be that I’ve been blacked-out, under the tiger’s fury penalty, running a quick self-heal first. Also, it could be that the other team is waiting for you to be res’d to use it as an advantage (After I kill a monk, I like to stick around and wait for him to be res’d so I can pummel him while he has no energy). Additionally, while you’re dead, your role is now the target caller to coordinate your team’s efforts.
Yes, Resurrection Signet is really powerful in Arenas. Don't ever stand around doing nothing.

Quote:
Originally Posted by Ser Jaremy Ryker
Be flexible in your strategy. The best example is the “WTF! Attack monks first!!!” philosophy. This rule does not always apply. It depends on your team build. Yeah, if you have a thumper or interrupter wail away on the monk if that works. But often with a bit of coordination you can off a nice soft memser or a sin before the monk can react fast enough. They key to a successful match is to be able to read your opponents and adapt appropriately.
Good advice, this is the most worthwhile part of your post IMO. Know what to kill.

Quote:
Originally Posted by Ser Jaremy Ryker
It’s a game. Have fun.
I know I will, even at the expense of others. Because:

Quote:
Originally Posted by fallot
It's Random Arenas, deal with it
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Old Jan 13, 2007, 07:04 PM // 19:04   #5
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I thought the RA etiquette was to look as stupid as possible and curse anyone who dares to kite (noob runner come fight me like a man) and answer 'gg' with 'stfu noob winning just shows ur a nerd'
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Old Jan 13, 2007, 09:40 PM // 21:40   #6
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I know you mean well, but posting a guide to how to behave won't make people nicer in RA. Random Arenas, town and battles, has the largest concentration of liars idiots, and immature little 10 year olds compared to anywhere else on Earth. If you get beat and called a noob, oh well. I'm better than most of the RA farmers and I get beat all the time. It's not a game of skill, it's a coin flip.
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Old Jan 13, 2007, 11:19 PM // 23:19   #7
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lol, making a set of rules like that...as if those that make RA annoying will ever read this, and even if they did the chance of making them follow even 1 rule is quite minute...

as for not flaming anet..they very well deserve getting flamed for many many things : <

and hell, if i'll land in a 2 monk team, i'm sure to leave after i finish the match (if my team will be able to finish it at all, that is)...if i'll land in a 3 monk team, i'll leave before it even starts. why?
well, trying to win with 1 damage dealer only..or 1 non damage caster is plain retarted and only wastes my and the enemy team's time...not to mention it's insanly annoying to fight vs more than 1 monk teams in RA casue ppl are stupid... ppl do stay in 3 monk teams with a ritu spirit spammer, for example...and ppl do think they own cause they got that much bloody healing... but what's that healing good for ...? simply to annoy the hell out of you and make you quit since you can't make a break through with such heal spam
so don't make it a rule, instead add a few things to WHEN one should leave the team.
i had my share of leavers and often won when we were 3 only, so it's not impossible.

and to sum up, there actually are some good players and nice ppl over in RA, but they're so rare you have to get damn lucky to meet them =p

Last edited by urania; Jan 13, 2007 at 11:25 PM // 23:25..
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Old Jan 13, 2007, 11:48 PM // 23:48   #8
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Closed for pointlessness.
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